NY20PLUS
Why Immersive Exhibition is a Hit?
活动预告
为什么大家都爱打卡沉浸式艺术展?

惊蛰一过,万物复苏。NY20+也迎来了今年的第一位驻留艺术家,来自意大利的Martina Stella。作为Revue AS 和欧洲视频地图中心的编辑,她在视频映射领域有着丰富的理论和实践经验。
本周五(3月8日)下午,将邀请到她在木木美术馆给大家带来一场关于“沉浸式艺术展览”的探讨。为什么大家都爱打卡沉浸式展览?全息投影等视频技术运用在艺术创作中,还有别的可能性吗?
欢迎感兴趣的你来参与一起探讨!
艺术家
Artist


Martina Stella ,NY20+国际驻留艺术家。
毕业于摄影和当代艺术专业,她在 Paris Belleville 国立高等建筑学院专攻建筑和风景设计硕士。她的理论研究集中在视频映射作为一种象征形式,运用在展览和公共空间。对她来说,研究和创作与技术之间有着内在的联系,她的艺术实践集中于作为一种视觉艺术工具的写作,质疑文本、图像和空间之间的关系。作为 Revue AS 和欧洲视频地图中心的编辑,她在北巴黎大学教授“数字创意”硕士课程。
Martina Stella is a multimedia artist. Graduated in photography and contemporary art, she specializes in Architecture and scenographies at Ecole Nationale Supérieure d’Architecture in Paris Belleville. Her theoretical research focuses on the role of video mapping as a symbolic form, questioning projection in exhibition and public spaces. For her, research and creation are intrinsically linked to technical knowledge, which she acquired while working as an audiovisual technician at the Atelier des Lumières. Her artistic practice focuses on writing as a visual arts tool, questioning the relationships between text, image, and space established by new technologies and digital scenographic devices. Editor of Revue AS and the Video Mapping European Center, she teaches in the "Création Numérique" master's program at Sorbonne Paris Nord University.
分享内容
Keypoints

“ 为什么大家都爱打卡沉浸式艺术展?”
视频映射是一种将视频和图像适应于三维物体的投影技术。它起源于20世纪60年代后期的文化产业,通过 VJ、短时的布景设计、公共场所的节日以及一些标志性艺术家的作品得以发展。今天,由于技术、市场和专门项目的兴起,它越来越多地出现在永久性装置和沉浸式艺术空间中。如果我们把“视频映射”作为当代艺术家和博物馆的工具会怎样?这种技术在数码艺术和展览场景设计领域有什么可能性?这次分享将和大家一起讨论,并寻求在物理和数字、实际和虚拟、光和空间的交叉点上的可能性。
Video mapping is a projection technique of adapting video and images to three-dimensional objects. Originating in the cultural industry in the late 1960s, it has developed through VJ-ing, ephemeral set design, festivals in public spaces, and the work of some iconic artists. Today, thanks to the development of technology, markets, and dedicated programs, it is increasingly present in permanent installations and immersive art spaces. What if we thought of "non-immersive" mapping as a tool for contemporary artists and museums? What possibilities would this technique open up in the field of digital arts and exhibition scenography? The conference will be an opportunity to discuss these and other questions, seeking to relocate this complex practice at the intersection of the physical and digital, actual and virtual, light and space.
分享作品
Artworks





关于木木
About M WOODS
报名信息
Registration Information
活动时间:2024年3月8日 13:00-14:30
Time: March 8th, 2024 13:00-14:30
活动地点:木木美术馆(祠堂街馆)
Venue: M WOODS Museum (Citang Street)

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出品:杨丽
视觉&审校:蒋懿嘉


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